Dishonored 2 is the latest in a long, long, long line of games to perform like ass on the PC.
Bethesda's new sneak-n-stab 'em up is really struggling to deliver a decent framerate on even the biggest, baddest PCs around.
Many will point to the fact that this is a Bethesda game and so shouldn't come as a surprise - even the Remastered version of Skyrim, which arrived some FIVE YEARS after the original, included bugs and glitches that were carried over from the lesser 2011 version.
But it's frankly a little embarrassing for Bethesda at this point, that the community expects their games to be bug-ridden lag-factories - to the point that it's now used as a defence for the company.
"It's a Bethesda game, what do you expect?"
I expect it to work. I expect it to be fun. I expect to get what I paid for.
I've given you £40 - it's now your duty to supply me with a functioning product that works as expected.
The only action Bethesda have taken over Dishonored so far is to share a list of "hints a tips" to improve performance.
These tips include the standard lowering of resolution, turning off anti-aliasing, lowering graphics presets are lowered and ensuring all your drivers are up to date.
Only gamers with PCs which far exceed recommended specs should play on Ultra, we're told.
The problem is, most PC gamers will do all that anyway. They're the most savvy and aware audience there is in gaming, and troubleshooting problems is just part of what it is to be a PC gamer.
I tried to set up my new Steam Link yesterday to play PC games on my 50 inch living room TV.
Instead I spent three hours trying to update my Nvidia Drivers after they got screwed up by Windows 10 and when I eventually fixed the problem I was too tired to play and went to bed to watch Futurama.
That's what PC gaming IS.
Ok, that's sometimes what PC gaming.
The point is, we know what to do and what to try when games don't run right, and there comes a point where all we can do is wait for a patch - because the problem is on your end, Bethesda.
There's no sign of a patch yet but we have to assume one is on the way.
And anyway, it will likely take several updates before Dishonored is in a fit state, by which time, four other big new games will have come and gone.
Video games need to be ready on release, and they need to be ready on every platform.
It's simply not good enough to crap them out on release day then stitch them up later.
And with Bethesda now promising not to give out early review copies to media outlets and YouTubers for review before release, you can bet your ass you'll see a lot more of this happening.
They feel safe that their games can be a bit unfinished - because with no more early reviews, there's no longer any advance warning of this to us as consumers.
We should expect to see more games arriving unfinished and damn-near unplayable on some platforms in future - because with enough pre-orders and day-one sales in hand, it won't make a lick of difference to the publishers.
That's until we all finally see sense and stop pre-ordering and buying on day one altogether.
We might do a video on this next week depending on how this develops and how angry we feel about it monday morning. But in the meantime - dammit, Bethesda. We like your games. We love your games. Why'd you have to make it so hard!